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Google圖書搜尋
The Wargames, The Roman Art And Science Of War
André Geraque Kiffer
出版
Clube de Autores
, 2019-12-01
主題
Social Science / General
Games & Activities / General
History / General
Games & Activities / Role Playing & Fantasy
Games & Activities / Board Games
Games & Activities / Chess
ISBN
PKEY:CLDEAU46479
URL
http://books.google.com.hk/books?id=95HtDwAAQBAJ&hl=&source=gbs_api
EBook
SAMPLE
註釋
Board wargames are one of the most common forms of conflict simulation in mathematical models throughout history. They are based on a map, topographic or from a satellite photo, where a hexagonal grid (numbered) or other geometric shape is applied to regulate the positioning and movement of the parts (forces). The pieces, like those of chess, are identified by symbols, colors and numbers that register their historical qualities and quantities. Two tables are basic, the effects of geography (terrain) - associated with weather conditions - on the movements and the likely outcomes (according to the relativity of opposing powers) of the combats on the abilities of the pieces involved. The sequence of each game is divided into a set number of turns, or other names, which vary according to the time scale, and may range from minutes to years.