登入
選單
返回
Google圖書搜尋
3D Engine Design for Virtual Globes
Patrick Cozzi
Kevin Ring
出版
CRC Press
, 2011-06-24
主題
Computers / Software Development & Engineering / Computer Graphics
Computers / Programming / Games
Technology & Engineering / Remote Sensing & Geographic Information Systems
Art / General
Computers / Computer Science
Social Science / Human Geography
Computers / General
Computers / Design, Graphics & Media / Video & Animation
Business & Economics / Industries / Agribusiness
ISBN
1439865582
9781439865583
URL
http://books.google.com.hk/books?id=BU7NBQAAQBAJ&hl=&source=gbs_api
EBook
SAMPLE
註釋
Supported with code examples and the authors' real-world experience, this book offers the first guide to engine design and rendering algorithms for virtual globe applications like Google Earth and NASA World Wind. The content is also useful for general graphics and games, especially planet and massive-world engines. With pragmatic advice throughout