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Rethinking Virtual Places
註釋

— Champion is a well-respected authority and voice of clarity at the otherwise nebulous crossroads of visualization studies and the humanities. He was project leader of the Digital Humanities Lab consortium of four universities and two libraries in Denmark, has acted as an expert witness for NEH applications and for museums and university grant applications, and often gives invited lectures and keynote talks on his topics of expertise. He also has a well-curated online presence which clearly illustrates his willingness to engage with scholars and readers. — Champion's work is important because it seeks to provide the basic tools and understanding for one very large field (the humanities) to engage with a small but incredibly far-reaching subject in another field (virtual space). He has drawn on work which is not easily accessible to those outside the computational sciences to help bridge two fields which might usefully engage with one another. — The title adds to the list's goals in its clear articulation of a notion of "spatial humanities" and in its explanation and exploration of this field for both new and established scholars. — The audience for the work is scholars working in media studies, game design, human-computer interaction, architecture, archaeology, cultural geography, heritage studies, the spatial humanities, and in other fields in the humanities in which place might be taken as a topic of study.