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An Adaptive Markov Game Model for Cyber Threat Intent Inference
Dan Shen
Erik Blasch
Genshe Chen
Jose B. Cruz
Khanh Pham
出版
INTECH Open Access Publisher
, 2009
URL
http://books.google.com.hk/books?id=D6PzoAEACAAJ&hl=&source=gbs_api
註釋
We implemented an adaptive Markov game theoretic situation awareness and adversary intent inference approach in a data-fusion/data-mining cyber attack and network defense framework (Fig. 2). The network security system was evaluated and protected from a perspective of data fusion and adaptive control. The goal of our approach was to examine the estimation of network states and projection of attack activities (similar to extended course of action (ECOA) in the warfare scenario). We used Markov game theory's ability to "step ahead" to infer possible adversary attack patterns. With the consideration that the parameters in each game player's cost function is not accessible to other players, we designed an adaptation scheme, based on the concept of Fictitious Play (FP), for the piecewise linearized Markov game model. A software tool was developed to demonstrate.