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Advanced 3D Game Programming All in One
Kenneth C. Finney
出版
Thomson/Course Technology
, 2005
主題
Computers / General
Computers / Programming / Games
Computers / Interactive & Multimedia
Computers / Programming / General
Computers / Design, Graphics & Media / Graphics Tools
ISBN
1592007333
9781592007332
URL
http://books.google.com.hk/books?id=DoVGAAAAYAAJ&hl=&source=gbs_api
註釋
Take your 3D game programming skills to the next level! "Advanced 3D Game Programming All in One" uses the Torque Game Engine to teach experienced 3D game programmers advanced concepts. You'll use the Torque Game Engine to learn each new skill, maximizing your game engine experience. Quickly conquer TorqueScript, simulation techniques, the ins and outs of the game engine, player control, and using applied artificial intelligence. Then take it up a notch and discover how to spice up your game with enhanced game modeling using character and shape modeling and dynamic skins. "Advanced 3D Game Programming All in One" reveals the techniques and mechanisms that will give you an insider's look into the realm of game development so you can create your own amazing games just like the pros.