登入
選單
返回
Google圖書搜尋
Free-to-Play
Christopher A. Paul
其他書名
Mobile Video Games, Bias, and Norms
出版
MIT Press
, 2020-10-13
主題
Games & Activities / Video & Mobile
Social Science / Media Studies
ISBN
0262360527
9780262360524
URL
http://books.google.com.hk/books?id=Ds_tDwAAQBAJ&hl=&source=gbs_api
EBook
SAMPLE
註釋
An examination of free-to-play and mobile games that traces what is valued and what is marginalized in discussions of games.
Free-to-play and mobile video games are an important and growing part of the video game industry, and yet they are often disparaged by journalists, designers, and players and pronounced inferior to to games with more traditional payment models. In this book, Christopher Paul shows that underlying the criticism is a bias against these games that stems more from who is making and playing them than how they are monetized. Free-to-play and mobile games appeal to a different kind of player, many of whom are women and many of whom prefer different genres of games than multi-level action-oriented killing fests. It's not a coincidence that some of the few free-to-play games that have been praised by games journalists are League of Legends and World of Tanks.