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Learning in Real and Virtual Worlds
P. Lacasa
其他書名
Commercial Video Games as Educational Tools
出版
Springer
, 2013-09-18
主題
Education / Computers & Technology
Education / Evaluation & Assessment
Education / Professional Development
Education / Curricula
Social Science / Media Studies
Education / Reference
Education / Testing & Measurement
Education / Teacher Training & Certification
ISBN
113731205X
9781137312051
URL
http://books.google.com.hk/books?id=IV4hAQAAQBAJ&hl=&source=gbs_api
EBook
SAMPLE
註釋
Packed with critical analysis and real-life examples, this book explores how children's video games can cultivate learning. Lacasa takes several commercial video games and shows how they can be used both in and out of the classroom to teach initiative and problem-solving, encourage creativity, promote literacy, and develop reasoning skills.