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Designing Interactive and Collaborative Learning Tasks in a 3-D Virtual Environment
註釋The aim of our study is to explore several possibilities to use virtual worlds (VWs) and game-applications with learners of the A1 level (CEFR) of German as a foreign language. Our interest focuses especially on designing those learning tools which increase firstly, learner motivation towards online-learning and secondly, enhance autonomous learning through a highly interactive environment. Interaction is here seen as a multidirectional process, in which learners are asked to interact with different virtual environments as well as other learners in order to resolve a variety of tasks successfully. By interacting and collaborating in different tasks' performance, students are encouraged to learn from each other, in order to foster and widen their individual knowledge. For our research study we have designed a VW-platform, called VirtUAM (Virtual Worlds at Universidad Autn̤oma de Madrid). This platform permits us to store and record a huge amount of data related to users' behaviour and in-world interactions. Furthermore the platform has been employed to build several virtual spaces, which implement different game levels. The virtual spaces themselves are used to give students basic training in different language skills (listening, reading and writing) related to German as a foreign language. In order to obtain data regarding the game's impact on student learning, we designed a general questionnaire, which was only filled out after the game and which aimed at getting personal feedback from the participants. [For the complete volume, see ED574893.] [This work has been partially funded by the Consejera̕ de Innovacin̤ under the project "Actuaciones Avaladas para la Mejora Docente 2011/12" (AAA_53: El empleo de videojuegos para el apoyo al aprendizaje de lenguas extranjeras aplicado al alemǹ) as well as by the Spanish Ministry of Science and Innovation under the project ABANT (TIN2010-19872/TSI).].