登入
選單
返回
Google圖書搜尋
Black Art of Visual Basic Game Programming
Mark Pruett
其他書名
The Newest and Easiest Way to Create Games with Visual Basic
出版
Waite Group Press
, 1995
主題
Computers / Languages / Visual BASIC
Games & Activities / Video & Mobile
ISBN
1571690050
9781571690050
URL
http://books.google.com.hk/books?id=PhhvJdWklSIC&hl=&source=gbs_api
註釋
Shows how to exploit the power of Visual Basic and the Windows API to construct sophisticated, arcade-style computer games with blazing graphics and full sound. Step-by-step instruction and carefully explained code reveal each phase of high-end game design so readers can rival games like Space Hunt, Golf, Raytraced Reversi, and Lunar Lander.
-- Teaches how to detect object collisions, integrate sound, track scores, and create lightning-fast bitmaps
-- Uncovers ways to make games more challenging as the players' skills improve
-- Reveals how to handle multiple input devices, supercharge graphics with ray-tracing, construct dynamic mazes, build smooth-scrolling backgrounds, and enhance games with complex multimedia effects
-- CD-ROM contains all the source code, graphics, sound effects, and many additional resources to use in Visual Basic programs