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Game Play
Paul Booth
其他書名
Paratextuality in Contemporary Board Games
出版
Bloomsbury Publishing USA
, 2015-04-23
主題
Games & Activities / Board Games
Social Science / Media Studies
Mathematics / Game Theory
ISBN
1628927429
9781628927429
URL
http://books.google.com.hk/books?id=SJeeBwAAQBAJ&hl=&source=gbs_api
EBook
SAMPLE
註釋
The 21st century has seen a board game renaissance. At a time when streaming television finds millions of viewers, video games garner billions of dollars, and social media grows ever more intense, little has been written about the rising popularity of board games. And yet board games are one of our fastest growing hobbies, with sales increasing every year. Today's board games are more than just your average rainy-day mainstay. Once associated solely with geek subcultures, complex and strategic board games are increasingly dominating the playful media environment.
The popularity of these complex board games mirrors the rise of more complex cult media products. In
Game Play: Paratextuality in Contemporary Board Games
, Paul Booth examines complex board games based on book, TV, and film franchises, including
Doctor Who
,
The Walking Dead, Lord of the Rings, Star Trek,
The Hunger Games
and the worlds of H.P. Lovecraft. How does a game represent a cult world? How can narratives cross media platforms? By investigating the relationship between these media products and their board game versions, Booth illustrates the connections between cult media, gameplay, and narrative in a digital media environment.