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Computer Graphics and Geometric Modelling
Max K. Agoston
其他書名
Implementation & Algorithms
出版
Springer Science & Business Media
, 2005-11-14
主題
Computers / Computer Simulation
Computers / Artificial Intelligence / Computer Vision & Pattern Recognition
Computers / Software Development & Engineering / Computer Graphics
Computers / Data Science / General
Mathematics / Geometry / Algebraic
Mathematics / Topology
Computers / Software Development & Engineering / General
Mathematics / Discrete Mathematics
Mathematics / Geometry / Analytic
ISBN
1846281083
9781846281082
URL
http://books.google.com.hk/books?id=TAYw3LEs5rgC&hl=&source=gbs_api
EBook
SAMPLE
註釋
Possibly the most comprehensive overview of computer graphics as seen in the context of geometric modelling, this two volume work covers implementation and theory in a thorough and systematic fashion. Computer Graphics and Geometric Modelling: Implementation and Algorithms, covers the computer graphics part of the field of geometric modelling and includes all the standard computer graphics topics. The first part deals with basic concepts and algorithms and the main steps involved in displaying photorealistic images on a computer. The second part covers curves and surfaces and a number of more advanced geometric modelling topics including intersection algorithms, distance algorithms, polygonizing curves and surfaces, trimmed surfaces, implicit curves and surfaces, offset curves and surfaces, curvature, geodesics, blending etc. The third part touches on some aspects of computational geometry and a few special topics such as interval analysis and finite element methods. The volume includes two companion programs.