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Mathematica Graphics
Tom Wickham-Jones
其他書名
Techniques & Applications
出版
Springer Science & Business Media
, 1994-11-04
主題
Computers / General
Computers / Artificial Intelligence / General
Computers / Business & Productivity Software / General
Computers / Software Development & Engineering / Computer Graphics
Computers / Data Science / General
Computers / Software Development & Engineering / General
Computers / Programming / Algorithms
Computers / Hardware / General
Computers / Mathematical & Statistical Software
Mathematics / Numerical Analysis
ISBN
0387940472
9780387940472
URL
http://books.google.com.hk/books?id=Yj5_-3s-pecC&hl=&source=gbs_api
EBook
SAMPLE
註釋
Preface Mathematica introduced two important innovations to computer graphics. The first was the close integration of high-quality graphics in a computational system. Before Mathematica, graphics systems tended to be separated from computational systems. This meant that after results had been generated in the latter they needed to be exported to the former. Mathematica demonstrated that graphics were an indispensable component. Integration was more than a matter of convenience; it expanded the type of work that could be attempted. The other innovation, more far-reaching, is the way that Mathematica treats graphics objects in symbolic or object form using a high-level programming language. This allows graphical elements to be developed that build upon lower-level primitives and can themselves be combined into yet more complex elements. In addition to these programming capabilities Mathematica provides a huge set of functions that range from file input and output, through numerical functions, to symbolic mathematics. With all these tools Mathematica works well for a wide range of graphical applications, from creating specific plots to constructing very general diagrams and figures.