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Google圖書搜尋
Motion-Based Game Design
Katherine Isbister
其他書名
How to Design Quality Movement Games for Wii, Kinect, and Move
出版
Elsevier Science & Technology
, 2013-05-15
主題
Computers / Programming / Games
Games & Activities / Video & Mobile
ISBN
0124158706
9780124158702
URL
http://books.google.com.hk/books?id=kVeCMAEACAAJ&hl=&source=gbs_api
註釋
Everyday gameplay was already revolutionized by the introduction of the Wii, and in the last year, the rapid growth of multi-touch platforms, and the introduction of the Sony Move and the Xbox Kinect, have brought movement-based games into the limelight as a growing market opportunity. Yet, there is little or no information circulating for developers and designers about how best to design movement-based mechanics. This book includes interviews with developers who have faced the challenges outlined in the book, and who have developed commercially successful and award winning titles.