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Google圖書搜尋
Game Testing All in One
Charles P. Schultz
Robert Bryant
Tim Langdell
出版
Thomson/Course Technology
, 2005
主題
Computers / Programming / Games
Computers / Entertainment & Games
Technology & Engineering / Engineering (General)
ISBN
1592003737
9781592003730
URL
http://books.google.com.hk/books?id=mttSPgAACAAJ&hl=&source=gbs_api
註釋
"Game Testing All in One" reveals how to apply software test engineer methodologies to the game industry. It examines several game genres, detailing the product cycle and testing fundamentals specific to each. Master testing techniques as you work through a set of tutorials on four methodologies for producing tests for your game. Learn how to quickly produce useful test documents, capture important data, and analyze measurements. "Game Testing All in One" outlines the roles and responsibilities of a game tester, offering an in-depth look at the responsibilities of each member of the game team. You'll even get tips for finding employment in the industry as a game tester.