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Poker (4.1) Programmer's Reference Guide
Lawrence Snyder
University of Washington. Department of Computer Science
出版
Department of Computer Science, University of Washington
, 1988
URL
http://books.google.com.hk/books?id=q5rCGwAACAAJ&hl=&source=gbs_api
註釋
This document gives a succinct description of the facilities available with the Poker Parallel Programming Environment. The emphasis is on what is available rather than how to achieve particular results. Although the sections are self-contained, so that they may be referred to independently, there are a few things you should know: 1) Poker uses interactive graphics. The graphics are described in Section 2; the interaction is described in Section 3; 2) The usual programming language notion of a 'source program' as a monolithic piece of symbolic text has been replaced in Poker by a database. The way to create, view, and change the database is described in Section 4; 3) Object programs (the 'compiled database') are executed or emulated by Poker and snapshots of the execution can be continuously displayed; 4) Poker supports a variety of CHiP architectures; the current one can be displayed or changed using the CHiP Parameters facility; Section 7; 5) The back page of this document gives a summary of the commands; and 6) Other versions of Poker exists; consult Appendix B for your particular system. (kr).