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Project "Flappy Crab"
Cristina Maria Cardoso Gomes
Mauro Jorge Guerreiro Figueiredo
Jos Bidarra
Jos ̌Duarte Cardoso Gomes
其他書名
An Edu-Game for Music Learning
出版
ERIC Clearinghouse
, 2014
ISBN
9898533234
9789898533234
URL
http://books.google.com.hk/books?id=u61DvwEACAAJ&hl=&source=gbs_api
註釋
This paper discusses some possibilities of gamification and remixing process for music education. Analyses also the concepts of gamification, mashup, remix and presents its possible usage in education--music teaching--through the development of the project/educational game "Flappy Crab". The article begins with a brief introduction to the concepts of education, gamification, remix and mashup and software development. After that, we will make the summary presentation of the music edu-game "Flappy Crab", a clone of the GEARS Studios "Flappy Bird", developed for mobiles devices with the Unity3D game-engine. [For complete proceedings, see ED557311.].