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Let Us Python (Second Edition)
註釋

Learn Python Quickly, A Programmer-Friendly Guide


DESCRIPTION

Most ProgrammerÕs learning Python are usually comfortable with some or the other programming language and are not interested in going through the typical learning curve of learning the first programming language. Instead, they are looking for something that can get them off the ground quickly. They are looking for similarities and differences in a feature that they have used in other language(s). This book should help them immediately. It guides you from the fundamentals of using module through the use of advanced object orientation.


KEY FEATURES

Strengthens the foundations, as detailed explanation of programming language concepts are given in simple manner.Ê

Lists down all the important points that you need to know related to various topics in an organized manner.

Prepares you for coding related interview and theoretical questions.

Provides In depth explanation of complex topics and Questions.

Focuses on how to think logically to solve a problem.

Follows a systematic approach that will help you to prepare for an interview in short duration of time.

Exercises are exceptionally useful to complete the readerÕs understanding of a topic.

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WHAT WILL YOU LEARN

Data types, Control flow instructions, consoleÊ& File Input/Output

Strings, list & tuples, List comprehension

Sets & Dictionaries, Functions & Lambdas

Dictionary Comprehension

Modules, classes and objects, Inheritance

Operator overloading, Exception handling

Iterators & Generators, Decorators, Command-line Parsing

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WHO THIS BOOK IS FOR

Students, Programmers, researchers, and software developers who wish to learn the basics of Python programming language.

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Table of ContentsÊ

1. Introduction to Python

2. Python BasicsÊÊÊÊ

3. Strings

4. Decision Control Instruction

5. Repetition Control Instruction

6. Console Input/Output

7. Lists

8. Tuples

9. Sets

10. Dictionaries

11. Comprehensions

12. Functions

13. Recursion

14. Functional Programming

15. Modules and Packages

16. Namespaces

17. Classes and Objects

18. Intricacies of Classes and Objects

19. Containership and Inheritance

20. Iterators and Generators

21. Exception Handling

22. File Input/OutputÊ

23. Miscellany

24. Multi-threading

25. Synchronization