Learn Python Quickly, A Programmer-Friendly Guide
DESCRIPTION
Most ProgrammerÕs learning Python are usually comfortable with some or the other programming language and are not interested in going through the typical learning curve of learning the first programming language. Instead, they are looking for something that can get them off the ground quickly. They are looking for similarities and differences in a feature that they have used in other language(s). This book should help them immediately. It guides you from the fundamentals of using module through the use of advanced object orientation.
KEY FEATURES
Strengthens the foundations, as detailed explanation of programming language concepts are given in simple manner.Ê
Lists down all the important points that you need to know related to various topics in an organized manner.
Prepares you for coding related interview and theoretical questions.
Provides In depth explanation of complex topics and Questions.
Focuses on how to think logically to solve a problem.
Follows a systematic approach that will help you to prepare for an interview in short duration of time.
Exercises are exceptionally useful to complete the readerÕs understanding of a topic.
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WHAT WILL YOU LEARN
Data types, Control flow instructions, consoleÊ& File Input/Output
Strings, list & tuples, List comprehension
Sets & Dictionaries, Functions & Lambdas
Dictionary Comprehension
Modules, classes and objects, Inheritance
Operator overloading, Exception handling
Iterators & Generators, Decorators, Command-line Parsing
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WHO THIS BOOK IS FOR
Students, Programmers, researchers, and software developers who wish to learn the basics of Python programming language.
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Table of ContentsÊ
1. Introduction to Python
2. Python BasicsÊÊÊÊ
3. Strings
4. Decision Control Instruction
5. Repetition Control Instruction
6. Console Input/Output
7. Lists
8. Tuples
9. Sets
10. Dictionaries
11. Comprehensions
12. Functions
13. Recursion
14. Functional Programming
15. Modules and Packages
16. Namespaces
17. Classes and Objects
18. Intricacies of Classes and Objects
19. Containership and Inheritance
20. Iterators and Generators
21. Exception Handling
22. File Input/OutputÊ
23. Miscellany
24. Multi-threading
25. Synchronization