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Google圖書搜尋
Gamification in Learning and Education
Sangkyun Kim
Kibong Song
Barbara Lockee
John Burton
其他書名
Enjoy Learning Like Gaming
出版
Springer
, 2017-09-19
主題
Education / Computers & Technology
Education / Educational Psychology
Education / Reference
Education / Teaching / General
ISBN
3319472836
9783319472836
URL
http://books.google.com.hk/books?id=ysI2DwAAQBAJ&hl=&source=gbs_api
EBook
SAMPLE
註釋
This book explores the theoretical foundations of gamification in learning and education. It has become increasingly difficult to engage and motivate students. Gamification not only makes learning interesting, but also allows game players to solve problems and learn lessons through repeated attempts and failures. This "positive failure" can motivate students to attempt a difficult mission. Chapters in this volume cover topics such as the definition and characteristics of gamification, gamification in learning and education, theories, research on gamification, framework, strategy, and cases.